Hi everyone!
This blog is now archived. I invite everyone to visit my new games blog at ARBTServer.
Thanks!
Hi everyone!
This blog is now archived. I invite everyone to visit my new games blog at ARBTServer.
Thanks!
Hope everyone is having a great 2016!
Last week 0.13.2 was released to fix some bugs and a new skin pack called Journey to the West.
So proud of the team on this DLC pack. It was ridiculously fun to make! pic.twitter.com/w2xmMhfodY
— brad shuber (@BShuber) February 5, 2016
The teams at Mojang and Redmond have been hard at work preparing 0.14. Added to the game are: Hoppers, Droppers, Dispensers, Item Frames, Maps, Witches, Slime blocks, Redstone Repeaters and Comparators, Dyeable Leather Armor, Cauldrons, and Wearable Mob Heads. The beta is currently on build 6. Hopefully 0.14 will fix the performance issues, affecting android and windows phone devices. Since playing MCPE for me via ARBTServer, has been like presenting a slideshow, I welcome these changes.
Since my cake day is coming up soon, I thought of celebrating with you all by hosting a AMA (Ask me Anything). Time is TBA, and will be announced on the subreddit and here on the blog also. Be sure to come up with some questions to ask me.
I hit a little bit of a snag with regard to maybe bringing the browser interactive tool to the site – namely that the javascript is still looking for huge files instead of the reasonably sized cropped one. Stay tuned for alternate ideas. Anyway, one more map, this time an enlargement of our densely packed spawn area: Since on the previous two maps it was near impossible to label everything in the spawn area, I decided to crop it down just to Spawn and the area around it. There is… a lot here, some of which I didn’t recognize/remember, and … continue
When we last left your fearless leader, I was gleefully sorting through oodles of generated maps of ARBTServer and squeeing about finally having a world map after waiting a year and a half. I haven’t budged much from there, really. The interactive tools are really informative, since you can browse the maps by dimension, depth, etc once MCPE Viz crunches out all the pictures it’s capable of making. I really want to share ours, but unfortunately this means I’ve been spending large portions of the last couple of days cropping the generated overworld graphics down to a manageable size, because … continue
Hey ARBiTors! The blog’s been kinda neglected lately, I apologize. Too many irons in the fire lately, and too intimidating of a backlog of server pictures and posts to do. A quick update before I get to the big news. We’ve been 24 hours for a little less than a month! Well, I say 24 hours, lol. I will admit the time has certainly had its share of wonkyness between my internet doing its best impression of a yo-yo and the occasional crash. For the most part though, the happy little tablet has played happy host to the world and … continue